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»Castlevania: The Dracula X Chronicles
  "What is this game? A miserable little pile of secrets. But enough talk, have a review!"

Graphics: 8

Gameplay: 10

Sound: 9

Replay
Value: 10

Introduction

Bloodspoor: Most Americans consider Symphony of the Night the greatest of all Castlevania games, but the Japanese have known for a long time, something most of us haven't...

Wolfdogg: I've always preferred Dracula's Curse and Bloodlines, myself.

Bloodspoor: Coupling the great level design of Castlevania III with a bit of the exploration of Symphony, Rondo of Blood brings us one of the best showings in Castlevania history.

Wolfdogg: Yes, while most people scoff at the idea of a linear, stage-based Castlevania having the twists, turns and easter eggs most people associated with the series since SotN...

Bloodspoor: This PSP reworking of the original content serves as the main dish in this three-course meal of fantastic gaming.

Backstory

Bloodspoor: "I got a great idea - Let's raise Dracula from the dead!"

 "Hey, man...you really think that's a good idea?"

 "Sure! What's the worst that could happen?"

Wolfdogg: Oh c'mon...at least this time they didn't use Death as the penultimate boss. They used Shaft. HE'S ONE BAD MOTHA-

Bloodspoor: Actually, I found the story in this game, and thus SotN’s, to be one of the most detailed and gothic stories of the CV history.

Wolfdogg: Didn't Drac try to revive himself and Alucard's mom in that one? NECROPHILIA +10

Wolfdogg: Anyway, long, long ago...back in the far-flung year of 1792...the evil Vampire known as Dracula has once again risen. So, once again, a Belmont has to step up to the plate and save the day. This time, it's Simon's descendant...Richter Belmont, once again armed with the legendary whip, the Vampire Killer.

Bloodspoor: Yes...because whips kill the undead.

Wolfdogg: Magic whips powered by the soul of a Belmont's lover-turned-Vampire. ...I hate Lament of Innocence.

Bloodspoor: Yeah...I wish they just went with the Legends story build instead.

Wolfdogg: Agreed. Sure, that game was lame...but at least it had a good story...even if it did mess some things up. I mean, Alucard is Trevor's dad? WTF.

Bloodspoor: It didn't really. That was great.

Wolfdogg: Seriously, that Sonia Belmont was badass. She kicked Drac's ass while pregnant. Lousy IGA's misogyny. *shakes fist*

Bloodspoor: She was fierce. Anyway, I love this game's story...and I love how it's presented in the remake.

Wolfdogg: I love the fact that Shaft just happened to kidnap Annette to be Drac's bride.

Bloodspoor: Wait...what about Annette? I don't know about her deal. Rather, I don't remember.
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Article by:
Bloodspoor
Posted on: Nov. 15th, 2007

     Review Recap
 Gameplay
Simply amazing. The remake itself is impressive and the hidden bonus games just add to the fun.

 Graphics
The elements of the stages look beautiful in the actual gameplay, but they’re disappointing during the real-time cutscenes. The 2D graphics from the older games have been perfectly translated, though, and they retain their charm.

 Sound
Michiru Yamane’s revamp of the soundtrack is awesome and the new voice active is excellent. Still, a few missing elements – namely SotN’s signature line – keep the score away from a perfect ten.

 Replay Value
Three unlockable games, Boss Rush mode and the numerous paths and hidden items scattered throughout the Dracula X remake makes this one of the most replayable Castlevanias ever.

     Comments

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